Chris Huff wrote:
>
> If that extremely_long_calculation sets up some variables for later use,
> not evaluating it could lead to obscure bugs in scene files.
Hmm. Are there many likely scenarios of this happening?
Granted, a macro invoked in a conditional could #declare variables needed later
in the code; but creating necessary variables like this is very bad form IMO, as
is (generally) using #declare in a macro to set up global variables.
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
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